Katharina Swoboda’s framed animals – in comics?

In 2020, the same year when my article, “Formal Characteristics of Animal Liberation in Comics”, appeared in Closure, Katharina Swoboda completed her PhD thesis at HFBK Hamburg; it was published as a book last year under the title Gerahmte Tiere. Zoobauten als Sujets in Film und Video (“Framed animals. Zoo buildings as subjects in film and video”). This coincidental simultaneity is a bit unfortunate, given the similar subject matter of the two texts, as at least I would have benefitted from reading Swoboda’s book earlier, when working on my article. There seems to be no English edition of Gerahmte Tiere, but there is an English essay by Swoboda from 2022 (“Zoological Architecture and Empty Frames”) which looks like a condensed version of the book. In this blogpost I’ll refer to the German book though.

The first half of Gerahmte Tiere offers a thorough yet succinct (the whole book is just over 100 pages long) discussion of the theoretical literature relevant to the topic of zoo architecture on film, and develops a suitable theoretical framework (no pun intended). Swoboda’s main angle is that of a double framing: “Creating an image with a camera means to set a frame. Architecture frames animals – what happens when these architectural frames are superimposed with another frame, the filmic framing?” (p. 7; all translations mine).

There is a lot at stake in this framing, Swoboda claims: “Visual frames act as tools for the evaluation of what they contain. The way in which animals are presented in human culture has an effect on how they are treated sociopolitically. Zoos create and convey value concepts of animals, and zoo architecture, though mostly in the background of the field of vision, takes part in the construction of these concepts.” (p. 7). Thus, her central question is: “How are zoo buildings depicted in their role as display case, stage and prison in artistic video and film works?” (p. 8).

Even prior to being framed on film, though, animals are being subjected to a rather peculiar kind of framing in zoos: “In the zoo we find ways of staging that show animals from a specific point of view: the zoo structure represents a clear […] separation between human and animal. […] Biopolitically thinking, what is confined in the enclosure is perceived as ‘nature’, and what is outside of these frames – e.g. the visitor paths – belongs to the cultural, human domain. According to philosopher Brian Massumi [who in turn refers to Giorgio Agamben], the presentational design in the zoo subordinates the natural life (zoe) to the human life (bios). In this sense, zoo architecture forms a material barrier for the social value scale of living things. Animals in the enclosure are reduced to zoe, while human spectators remain in the frame of bios.” (p. 9-10).

Ultimately, both film and zoos are restricted to this presentational configuration: “According to Randy Malamud, […] every animal representation reduces animals to cultural allegories without reference to the real living being. […] Malamud separates animal representation from the actual (literal) animals: for him there is a cultural and a natural frame, without any overlap. As soon as animals are positioned within a cultural frame, they fall out of the natural frame. […] After Malamud, there is no ‘real’ animal inside the enclosure, but rather a ‘token’.” And according to John Berger, “In modern times, animals are gone from daily life, but all the more ubiquitous as symbols in culture. […] ‘Everywhere animals disappear. In zoos they constitute the living monument to their own disappearance.'” (p. 38-39).

This leads Swoboda to conclude that “[…] the sight of animals is limiting – no matter with which backdrops, information plates and educational services it is enriched. This gaze tells something about humans and their concepts of nature, but not about the animals.” (p. 43). Radically, her “ideal state of zoo architecture [would be] empty and no animals. For towards hollowing out is how zoos should develop in my opinion.” (p. 79).

All is not doom and gloom, however. In the examples that Swoboda discusses in the second half of the book, alternative, emancipatory takes are presented. For instance, László Moholy-Nagy’s documentary short film The New Architecture and the London Zoo (1936) “does its heterogeneous subjects justice and shows animals as living, feeling beings [….]. Anthropocentric and yet emancipating perspectives are those that establish animals as filmic figures. A single penguin, close up and shown from below, becomes a figure with agency. This perspective suggests that animals are also able to look at humans.” (p. 73).

A different device is used in another of the works analysed by Swoboda, Denis Côté’s documentary film Bestiaire (2012): “In Bestiaire it becomes obvious that this outside, the filmic off or hors-champ is part of the film and of reality. The world spreads outside of the image, and the animal goes where the spectators cannot follow. The static camera reduces the possible perspective for the audience, whose imagination constantly reaches out beyond the field of view.” This kind of pictorial concept “opens interstices that Laura McMahon identifies as non-anthropocentric markers in the film” (p. 93-94).

Two of the four comics I analyse in my aforementioned article are also set in zoos, at least partially. In Animal Man #3 by Grant Morrison and Chas Truog (1988), the ape Djuba is rescued from the laboratories in which she has been infected with a deadly virus, and taken to the San Diego Zoo where she dies. While not put in an enclosure there, she is basically taken from one animal prison to another. However, on the page with her final scene, the zoo architecture (which on the second panel still has a forbidding outlook, reminiscent of prison walls) disappears from the panel backgrounds entirely, her confinement thus rendered invisible, which is in line with the reading of Djuba’s death as her ‘ultimate freedom’.

Page 22 from Animal Man #3 by Grant Morrison and Chas Truog

The zoo setting plays a larger role in the other comic, Pride of Baghdad by Brian K. Vaughan and Niko Henrichon (2011). Here, the zoo architecture is more obtrusive, with cage bars superimposed on the lion figures to emphasise their captivity in almost every panel – until their accidental liberation, when an explosion destroys the zoo buildings. Both Animal Man and Pride of Baghdad anthropomorphise their animal characters, try to instil empathy in the readers, and criticise the treatment of animals in human society. At the same time, of course, the usually rectangular panels of comics evoke the concepts of the frame and framing just as strongly as the camera-recorded image and the movie screen. In the end, the emancipatory potential of comics is limited by their mode of framing the animals, which is just as anthropocentric as that of film.

Page 28 from Pride of Baghdad by Brian K. Vaughan and Niko Henrichon

Index to all ‘theory’ posts on this weblog


Review, Jirō Taniguchi memorial edition: The Summit of the Gods

When Jirō Taniguchi passed away seven years ago this month, he left behind two major mountain climbing manga (in addition to several others in which this topic plays some role): K (reviewed last year), and The Summit of the Gods.

Kami no itadaki (神々の山嶺; German title: Gipfel der Götter)
Language: German (originally Japanese)
Authors: Baku Yumemakura (writer), Jirō Taniguchi (artist)
Publisher: Schreiber & Leser (originally Shūeisha)

Year: 1st German edition 2007, this 4th edition 2022 (originally serialised 2000–2003)
Number of volumes: 5
Volumes reviewed: 1
Pages: ~310
Price: € 17
Website:
https://www.mangaupdates.com/series/bpz5zru/kamigami-no-itadaki
ISBN: 978-3-937102-71-9

In the 1990s in a junk shop in Kathmandu, Japanese photographer Fukamachi comes across an old camera that might have been used by George Mallory on his Mount Everest expedition in 1924. Fukamachi returns to Japan and tries to find out more about the man who seems to have found the camera in the mountains: Habu, a legendary but elusive extreme mountaineer, also from Japan but now apparently living in Nepal. Fukamachi tracks down Habu’s former mountaineering club mates, and through those conversations, the manga pieces together Habu’s life story as a succession of flashbacks.

Page detail from The Summit of the Gods vol. 1 by Taniguchi and Yumemakura

It is tempting to see Fukamachi’s storyline with the old camera as merely a framing narrative. At any rate, it is far less interesting than Habu’s story, which doesn’t start before page 120. Apparently, however, Fukamachi and Habu meet again in a later volume and their storylines are merged, which makes Fukamachi’s story indispensable. When only considering the first volume, though, its last two thirds which focus on Habu are the real deal. Habu is a fascinating character (unlike bland Fukamachi), obsessed with mountain climbing to the point of total disregard for anything and anyone else. We see how he joins the mountaineering club as a teenager in 1960, then tackles the most difficult and dangerous ascents in Japan, alienates his club mates, sees his team mate die at the other end of his rope, and so on.

Page from The Summit of the Gods vol. 1 by Taniguchi and Yumemakura

There are lots of exciting climbing action scenes in the ‘Habu’ parts, and lots of not-so-exciting talking heads in the ‘Fukamachi’ parts. But no matter what is shown, often it is accompanied by caption boxes. There really is an overabundance of captions in this manga, and they feel even more obtrusive than in K. They don’t even represent the speech of Fukamachi’s interview partners: it’s a third-person narrator, usually telling us what we already can see in the pictures and read in the speech balloons anyway. The Summit of the Gods was adapted from a novel, and it shows.

All in all, The Summit of the Gods is still a strong manga – especially considering the unlikely topic of mountaineering – but ultimately inferior to K, published 12 years earlier. Which is a pity, because the story of Summit had more potential: it always feels more rewarding to see development in a main character, such as Habu’s over the span of decades, rather than being presented with an unchanging and (almost) flawless main character such as ‘K’.

Rating: ● ● ● ○ ○


Akira football stickers

On the streets of Göttingen, Germany, supporters of the local football (soccer) club have pasted stickers with characters from Ōtomo’s manga.

Göttingen football sticker featuring Kaneda from Akira

This first one with Kaneda’s face I have known for many years. It says “Antifa Ultras Göttingen 05”. But there are two other motifs which I have spotted only recently:

Göttingen football sticker featuring Kei from Akira
This one features Kei, with “Block F” (the supporters’ ‘home’ on the terraces of the Göttingen stadium) written on the right and the 1. SC Göttingen 05 logo on the bottom left.

And another one with Kaneda and “Block F”:

Göttingen football sticker featuring Kaneda from Akira

Interestingly, all three motifs are taken from the same scene early in the manga (pages 41 and 46 in the 1st volume of the Japanese collected edition): the third sticker shows Kaneda’s face when he first sees Kei as she is entering the Harukiya bar. Kei’s sticker image is taken from the panel directly after. Kaneda’s face from the first sticker is based on a panel a few pages later, when he accidentally runs into Takashi again while chasing after Kei and Ryu.

two panels from p. 41 of Akira vol. 1 by Katsuhiro Ōtomo
panel from p. 46 of Akira vol. 1 by Katsuhiro Ōtomo

The images were transferred from the manga to the stickers almost unaltered, only the more intricate parallel hatching was removed or simplified – and, of course, the sticker images are mirrored, as they were most likely copied from the (flipped) German edition of the manga.

On the one hand, it’s surprising that the football supporters haven’t chosen more iconic images from Akira – e.g. laser gun-wielding Kaneda, pill-popping Tetsuo, or Kaneda with his motorcycle – but on the other hand, the defiant gazes of the three rather nondescript (i.e. not necessarily sci-fi) figures chosen already create a subtle countercultural vibe that might have appealed to the sticker designer(s).


The best comics of 2023: a meta list

panels and panel details from Monica by D. Clowes, Roaming by J. + M. Tamaki, and A Guest in the House by E. Carroll

If the Internet is to be believed, comics are getting better and better every year. At the same time, I get the impression that comics are getting less and less online coverage. Most notably, Goodreads have dropped the ‘Graphic Novels’ category in their year-end awards. Anyway, there’s still a sufficient number of best-of-the-year lists around to yield a meaningful result when merging them into a master list (by assigning points to each comic based on its rank or the total number of list items; full explanation of this methodology here). Thus here are…

THE TOP 25 COMICS OF 2023:

  1. Roaming by Jillian and Mariko Tamaki (242 points)
  2. Monica by Daniel Clowes (190)
  3. A Guest in the House by Emily Carroll (146)
  4. The Talk by Darrin Bell (125)
  5. Shubeik Lubeik by Deena Mohamed (92)
  6. Wonder Woman Historia: The Amazons by Kelly Sue DeConnick and others (88)
  7. Chainsaw Man by Tatsuki Fujimoto (81)
  8. Blood of the Virgin by Sammy Harkham (80)
  9. Akane-banashi by Yuki Suenaga and Takamasa Moue (78)
  10. Do a Powerbomb by Daniel Warren Johnson (77)
  11. Sōsō no Frieren (a.k.a. Frieren: Beyond Journey’s End) by Kanehito Yamada and Tsukasa Abe (74)
  12. The Super Hero’s Journey by Patrick McDonnell (71)
  13. Impossible People by Julia Wertz (70)
  14. The Immortal Thor by Al Ewing and Martín Cóccolo (69)
  15. Namok (a.k.a. The Naked Tree) by Keum Suk Gendry-Kim (65)
  16. Batman/Superman: World’s Finest by Mark Waid and Dan Mora (61)
  17. One Piece by Eiichirō Oda (58)
  18. Family Style by Thien Pham (57)
  19. Ducks: Two Years in the Oil Sands by Kate Beaton, tied with
    Oshi no ko by Aka Akasaka and Mengo Yokoyari (56)
  20. Blue Lock by Muneyuki Kaneshiro and Yusuke Nomura (55)
  21. Damn Them All by Simon Spurrier and Charlie Adlard, tied with
    Daredevil by Chip Zdarsky and Marco Checchetto / Saladin Ahmed and others (54)
  22. Birds of Prey by Kelly Thompson and Leonardo Romero, tied with
    Last on His Feet by Adrian Matejka and Youssef Daoudi (53)

Other notable manga this year are Dandadan by Yukinobu Tatsu (rank 28), The JoJoLands by Hirohiko Araki (rank 34), Hikaru ga shinda natsu / The Summer Hikaru Died by Mokumokuren (rank 36), and Kimi wa hōkago Insomnia / Insomniacs After School by Makoto Ojiro (rank 39). As for (non-Anglophone) European comics, Juliette by Camille Jourdy would probably just about make the top 50, while the noteworthiest German comics (so far) would be Anke Feuchtenberger’s Genossin Kuckuck and Barbara Yelin’s Emmie Arbel which were ranked 2nd and 3rd respectively in the yearly poll of 30 German comics critics.

The following lists were evaluated: AITP (part 1, part 2), Barnes & Noble, Book Riot, CBC, Chicago Public Library, Comickunst (German), Forbes, Gamesradar / Newsarama (comics, manga), German critics’ poll via Börsenblatt, Gosh (adult, kids), The Guardian (James Smart, Rachel Cooke), IGN, Kono manga ga sugoi via Anime News Network, Library Journal, Looper (DC, Marvel), NPR, NYPL, Nerdist, Oricon via The Beat, Polygon, Popverse (staff, readers), Publishers Weekly, School Library Journal (graphic novels, manga), Screen Rant (ongoing manga, new manga), Washington Post, YALSA.


Manga review, Halloween 2023 edition: Soul Eater

Not a horror manga by any means, but it oozes the spirit of Halloween like no other.

Soul Eater (ソウルイーター Sōru ītā) “Massiv” vol. 1 (collects prologues 1-3 and ch. 1-9)
Language: German (originally Japanese)
Author: Atsushi Ōkubo
Publisher: Carlsen (originally Square Enix)
Year: 2020 (
originally published 2003-2005)
Total number of volumes: 25 (12
in the “Massiv” edition)
Pages: ~560
Price: € 5
Website:
https://www.carlsen.de/reihe/soul-eater-massiv (German publisher), https://www.mangaupdates.com/series/st0a9nt/ (Baka-Updates)
ISBN: 978-3-551-02961-4

In Soul Eater, three schoolchildren are paired with supernatural anthropomorphic living weapons to kill “witches” and other “evil” people. Fighting ensues. That’s all you need to know about the bog-standard story of this manga.

Soul Eater has been criticised for how intangible, unrealistic, vague and superficial its setting feels. We learn very little about the day-to-day lives of the protagonists and the other people who inhabit this world (is it a fantasy world? An alternate reality? A parallel dimension? Where and when is the story supposed to take place?), and how they ended up where they are now. This is certainly true for many manga of the ‘fighting shōnen’ variety, but for Soul Eater maybe even more so.

The strength of this manga lies not in a gripping story or an immersive setting, but rather precisely at the surface of things – its designs. Everything, from the characters to the built environment in the background, is designed to look cool, and any realism is sacrificed to that end. There’s a character with a necktie in the shape of a cross. There’s another character who fights with two pistols held upside down, using his pinkies to pull the trigger. And, of course, there’s the wickedly grinning sun and moon which can sometimes be seen in the sky, almost two characters in their own right. If Soul Eater has earned a place in manga history, it’s surely due to these two iconic designs.

And that’s where the Halloween connection comes in. The style of Soul Eater is not merely cool, it’s often morbid, twisted, grotesque and bizarre. Some more examples: “Dr. Frank Stein” who has a giant screw in his head. Shinigami, the Death God, headmaster of the kids’ school, who is almost always depicted as a zig-zaggy two-dimensional floating spectre with a simplified skull for a face. Sid the Zombie who uses his own gravestone as a weapon. And, last but not least, the name of one of the protagonists, “Black⛤Star” – yes, that’s right, the pentagram is part of his name, and the other characters always address him like that.

Is Soul Eater a manga worth reading? Perhaps not. But it might be a manga worth seeing.

Scariest moment: Nothing really scary here, but some of the antagonists are quite creepy. E.g. Crona and her living sword Ragnarok.

a page from Soul Eater by Atsushi Ōkubo

Rating: ● ● ○ ○ ○

Find the previous Halloween blogposts here: 2022, 2021, 2020, 2019, 2018, 2017, 2016, 2015.


2022 exhibitions wrap-up: Akira in Berlin, documenta fifteen, Venice Biennale

While I did see some exhibitions in the second half of 2022, I was busy with other things (teaching, preparing my book for publication) and didn’t get round to blogging any reviews of those shows. However, in order to acknowledge their significance, and because I don’t want to interrupt my long-standing tradition of showcasing sequential art at documenta and Biennale, I’m going to at least share some brief thoughts and glimpses now.

Akira – The Architecture of Neo Tokyo, Tchoban Foundation, Berlin, Germany, June 4 – September 4, 2022

The Tchoban Foundation – Museum for Architectural Drawing is quite a new venue in Berlin; they opened in 2013 and I hadn’t been there before. The Akira exhibition was curated by Stefan Riekeles who had, in 2020, also published the Anime Architecture book and distributes prints of the artworks. The exhibition consisted mainly of original background art (plus some preparatory artwork) for Akira, Katsuhiro Ōtomo’s 1988 theatrical anime adaptation of his own manga. This kind of material is rarely exhibited, let alone outside of Japan, which made for an interesting and instructive visit.

Unfortunately I didn’t take any pictures at the exhibition, but you can find some at Riekeles Gallery.

documenta fifteen, Kassel, Germany, June 18 – September 25, 2022

Sadly, documenta fifteen will be remembered first and foremost for the antisemitism scandal, rather than any particular artworks themselves, most of which were once more quite austere, demanding, and overly highbrow – all in all a bit underwhelming. I have spotted only very few that can be said to have anything to do with comics or sequentiality:

Kuns by Return by Cráter Invertido Cooperativa, “pencil drawings part of comic book”
Fashion Squad by Maria Thereza Alves (Jimmie Durham & A Stick in the Forest by the Side of the Road collective)
↑ Poster by The Question of Funding collective
A Tiny Library, publications “produced by or in collaboration with LE 18 or by independent publishing houses in Morocco and beyond.”

59th Venice Biennale, Venice, Italy, April 23 – November 27, 2022

Venice Biennale, in contrast to the documenta, was more of a mixed bag, the artworks ranging from gorgeous to garish, as always. These comics- or sequentiality-related works caught my eye:

Leche del sueño by Leonora Carrington (1917 – 2011), 1950s / 2013 / 2016.
Poema (Poem) by Lenora de Barros (*1953), 1979 / 2014
↑ from the series Computer Drawings by Vera Molnár (*1924), 1974 – 1976
Untitled (Frieze for Venice) by Amy Sillman (*1955), 2021
Alla conquista dei sogni perduti by Daniele Raineri (*1990), 2022
Where Do We Come From? What Are We? Where Are We Going? by Emma Talbot (*1969), 2021
Behind the Mask by Ibrahim El-Salahi (*1930), 2020 – 2021
The Monumentality of the Everyday by Jakup Ferri (*1981), 2022
Thirst for Success by Mónica Heller (*1975) et al., 2022

Vertical Akira

Lately it seems like every day people come up with ingenious new ways to use the latest generation of AI algorithms. A few weeks ago, this video by Eric Groza (and the accompanying text) sparked some controversy:

The result looks impressive and aesthetically pleasing, but the choice of Akira as example is a bit odd, as it does not represent a realistic use case – as many commentators have already pointed out, who would want to see a two-hour long film on a phone (and not simply turn the phone sideways while doing so)? Perhaps it would have made more sense to take a work that (for whatever reason) has been filmed vertically and expand it to a horizontal 16:9 aspect ratio. E.g. Pushed and Touched By A Gorilla In Uganda. Who wouldn’t love to see that in widescreen? Then again, the creator of that cinematic masterpiece had intended it to be seen vertically, so why mess with his or her artistic vision.

Anyway, back to Akira: interestingly, someone else seems to have had the same idea as Groza, and his or her video apparently precedes Groza’s by ten days.

https://www.tiktok.com/@artstuffandthings/video/7256903930267864362

Artstuffandthings’s TikTok channel contains many more vertically expanded animated (and even some live-action) film clips, the first entry dating from July 15. However, they look less seamless than Groza’s, and contain more of the glitches typical of AI-generated images. It’s interesting to see the differences in the results that both creators have come up with based on the same film. There are even some scenes that feature in both videos, e.g. this one:

stills of 'vertical Akira' videos from artstuffandthings (left) and Eric Groza (right)

The upper thirds in both videos look quite different from one another but each in its own way is convincing, while the lower third in artstuffandthings’s clip on the left has a photorealistic look to it that doesn’t fit well with the rest of the image.

In the end, the two ‘vertical Akira‘ videos confirm what we already knew about AI-generated imagery: the outcome depends not only on the software, but also on the person operating it. And they show that a 35-year-old anime still captures the imagination of creators today.


Book ‘The Early Reception of Manga in the West’ published

I’m thrilled and excited that my PhD thesis has now been published in print:

The Early Reception of Manga in the West
Ch. A. Bachmann Verlag 2023
ISBN 978-3-96234-077-3
http://www.christian-bachmann.de/b_bn13.html

It has turned out a beautiful yet affordable book, with a cover illustration by none other than Christina Plaka! Here’s the blurb:

Nowadays, manga are ubiquitous not only in their home country Japan but also in the Western world. In some Western countries, they have even surpassed American and European comics in popularity. When did this manga boom start? Many people would think of the late 1990s, when dubbed anime adaptations of manga such as Dragon Ball or Sailor Moon ran on television.

This book, however, explores an earlier wave of manga around the year 1990. It examines what the first translated editions of Kazuo Koike and Gôseki Kojima’s Lone Wolf and Cub and Shôtarô Ishinomori’s Japan Inc. looked like, and how readers in the United States and in Germany reacted towards these manga.

Their impact was still rather limited, but then, this first manga wave culminated in 1988/1991 when Katsuhiro Ôtomo’s manga masterpiece, Akira, was published in English and German, among other languages. Its reception in the West is analysed in great depth in this book, including chapters on the perception of Akira as cyberpunk and its anime adaptation.

Akira opened the floodgates, and in its wake, many more manga titles found their way to American and European readers, including even lengthy but otherwise mediocre series such as Kazuo Koike and Ryôichi Ikegami’s Crying Freeman, the last of the four manga examined in this book. Although manga sales would later soar to greater heights in the 2000s with One Piece, Naruto and others, the first manga wave of ca. 1987–1995 deserves to be remembered for having paved the way.

Copies can be ordered (and review copies requested) from the publisher at http://www.christian-bachmann.de/bestell.html.


Exhibition review: Will Eisner, Basel, 11.3.–18.6.2023

Curated by Alexander Braun (who already brought us exhibitions such as Going West in 2014–2016, Pioneers of the Comic Strip in 2016, and many others), Will Eisner – Graphic Novel Godfather has already been to Dortmund (2021) and Erlangen (2022) and will move on to Rendsburg later this year. At Cartoonmuseum Basel, it is shown concurrently with another, smaller exhibition (of the Swiss artist group Hécatombe Collectives).

exhibition view

The show opens, of course, with The Spirit. Many original pages are on display, including some entire 7-page episodes from the early 50s. The material displayed lets us see how Eisner sometimes used opaque white over his ink drawings, and in one instance even pasted screentone (albeit with the caveat that Eisner went over some of his drawings again when they were re-published in the 70s, so one cannot be sure when he did what on the page. In itself, the Spirit rediscovery in the wake of the underground comix movement, championed by publisher Denis Kitchen, is a fascinating story that is also made visible here).

exhibition view

With The Spirit, the young Eisner (1917–2005) seemed to have already perfected the art of comic storytelling and invented every technique a comic artist can invent. But, of course, he didn’t stop there and went on to coin those two influential terms, “graphic novel” and “sequential art”. Pages from his first “graphic novel”, A Contract with God (1978), are on display, as well as later ones which nowadays are all but forgotten, such as A Life Force (1983–1986), To the Heart of the Storm (1991) and Invisible People (1993), among others. Eisner’s teaching at the New York School of Visual Arts from 1974 until 1993 led to the publication of his textbooks Comics & Sequential Art (1985) and Graphic Storytelling (1995). Before his ‘graphic novel phase’ and after The Spirit (as well as during WWII), Eisner produced instruction brochures and posters for the US military – and various other non-fiction graphic material for other clients, e.g. a Complete World Bartender Guide, a copy of which is also shown in this fine exhibition.

Rating: ● ● ● ● ○


Exhibition review: Comics from China, Heidelberg, 27.3.–7.5.2023

This exhibition actually consisted of two parts: one at the CATS (Centre for Asian and Transcultural Studies) library of Heidelberg University, which still runs until September 23, and one at the Völkerkundemuseum (ethnological museum), which has already closed on May 7. This review refers to the latter only, titled “Das literarische Erbe” (“the literary legacy”).

Prepared by researchers and students at Heidelberg University (and lianhuanhua expert Andreas Seifert), the aim was to showcase the CATS library’s Chinese comic collection, one of the largest outside of China. This part of the exhibition shows how lianhuanhua in the 20th century have adapted or taken inspiration from classical Chinese novels, folk tales, and theatre plays. In principle, this is fascinating stuff, especially if one isn’t familiar with Chinese comics yet. For instance, it is astounding to see how (revolutionary, i.e. Cultural Revolution-era) operas and ballets were directly adapted in comic form, i.e. comics that show actors performing on stage, rather than realistically depicting the story that forms the plot of the opera in question.

The presentation, however, left much to be desired. The most common form of display were boards like this:

exhibition view

On the left there are twelve comic booklets (i.e. their covers), and below that you can see reproductions of five interior pages, which show one image each. In other words, there is no comic (in the McCloudian sense of sequential images) to be seen here at all. It would have been nice if at least some of those comic books would have been displayed opened on a double page, and with the Chinese text translated.

exhibition view

It should be mentioned that this exhibition (or rather, this part of the exhibition) was quite small, taking up only one large and one small room on the ground floor of the museum, while the upper floor was occupied by another, larger exhibition (“Japan at the dawn of modernity”, which, to be honest, had been the primary purpose of my visit).

Rating: ● ● ○ ○ ○