Sakuga in Re:Zero
Posted: April 23, 2017 | Author: Martin de la Iglesia | Filed under: review | Tags: 100 Years of Anime, animation, anime, Re:Zero kara Hajimeru Isekai Seikatsu, sakuga |
This is the first part of a series of blog posts celebrating 100 Years of Anime. (There is evidence of animated films produced in Japan before 1917, but 1917 the ‘official’ year of birth of anime.) Instead of emphasising that anime and manga are completely different media and whining about how fandom (and sometimes even scholarly discourse) around Japanese popular culture is dominated by anime at the expense of manga, The 650-Cent Plague is going to join in on the celebration and run a couple of posts on anime.
Granted, there are many similarities between anime and manga, but today we’ll look at an aspect that is specific to animation: sakuga. I haven’t seen this term in scholarly literature yet, but there are various fan/journalistic resources online (see e.g. this collection of links) that explain sakuga. These definitions are fuzzy and somewhat contradictory – for instance, some stress the importance of the authorship of individual outstanding key animators while others are based on the number of animated frames per second – but all agree that ‘sakuga’ basically means ‘scenes of extraordinary animation quality’ (as opposed to the overall animation quality of an anime series). ‘Animation quality’ is, of course, another fuzzy term (is it about the amount of labour, ingenuity, or aesthetic effect?), but let’s for once not overtheorise things and instead turn to some examples of what I feel might pass as sakuga.
For many people, Re:ゼロから始める異世界生活 / Re:Zero − Starting Life in Another World (White Fox, dir. Masaharu Watanabe) was the best anime series of 2016. I wouldn’t go as far as that, but it’s definitely an anime series that exemplifies the state of the art of contemporary animation quality, and as such should be a rich source of sakuga. For the following list I’ve picked one sakuga scene from each episode:
Episode 1A, 24:46-25:14 – Emilia summons the ‘lesser spirits’ which are essentially semitransparent blue spheres hovering in different directions, but they also illuminate both background and characters in blue light. Also notice how some of the spheres move in front of the characters and others behind them, so it’s not just one layer placed on top of the image.
Episode 1B, 18:25-18:47 – Rom swings his club against Elsa, accidentally destroying his own furniture along the way. Collapsing structures are a popular motif of sakuga (see the ‘debris’ tag at Sakugabooru).
Episode 2, 16:01-16:05 – The hut into which Subaru crashes is another beautifully collapsing item.
Episode 3, 16:28-17:03 – Reinhard’s impressive sword attack move starts with an effect similar to the ‘lesser spirits’ in Episode 1A followed by a quick succession of various other effects.
Episode 4, 23:04-23:12 – Beatrice’s hair contracts and expands like a coil spring.
Episode 5, 1:03-1:08 – Smooth animation of the shadows cast by the lattice windows.
Episode 6, 5:22-5:31 – Puck conjures a jet of water which acts as a semi-transparent layer that twists the background and characters behind it.
Episode 7, 18:54-19:36 – Another nice animation of Betty’s hair; this time her locks are being moved by the wind.
Episode 8, 19:43-20:38 – Not so much a matter of animation per se, but the subtle colouring of this scene beautifully evokes the lighting situation at sunset.
Episode 9, 10:09-11:16 – The fire of the torch and the braziers is both a moving semi-transparent layer and a source of lighting.
Episode 10, 19:37-19:43 – Rem’s chain moves like a chain should.
Episode 11, 0:46-0:50 – There are lots of magical special effects in this episode, the most impressive one right at the beginning while the credits still roll: rays of magical light followed by a kind of supernatural whirlwind.
Episode 12, 0:36-0:45 – This one might be hard to see on the still because it’s such a subtle effect: sunlight falls through the trees and creates a pattern of patches of light and shadow on the characters which moves as they walk.
Episode 13, 20:47-20:48 – In close-ups such as this one, Emilia’s forelock (and also Rem’s) turns into an opaque layer.
Episode 14, 22:11-22:13 – As the dragon cart brakes sharply, the ‘camera’ revolves slightly around it.
Episode 15, 21:28-23:16 – Many cool things happen in this episode, but it’s particularly famous for its long ending credits scene in which Subaru and Rem are slowly engulfed in an ever-intensifying snowstorm.
Episode 16, 3:57-3:59 – Subaru’s moving image is reflected in the steaming tea cup.
Episode 17, 3:05-3:12 – The rope Subaru holds on to splinters.
Episode 18, 4:12-4:15 – This episode has become legendary in itself due to the long and emotional dialogue between Subaru and Rem. Before that dialogue, however, there is a brief shot of a bowl of apples falling to the ground, in which the objects move not only downward but also ricochet off the floor in different directions, and they even rotate too.
Episode 19, 23:36-23:55 – The White Whale’s halo tilts along with it.
Episode 20, 5:16-5:19 – Another nicely animated shot of the White Whale turning in flight.
Episode 21, 19:42-19:52 – A backlighting effect employed three times in this episode: the rays of the sun seamlessly connect background to foreground.
Episode 22, 3:50-3:55 – The spatial arrangement of the characters requires them to be moved in three layers as the ‘camera’ revolves around their circle.
Episode 23, 13:28-13:33 – Explosions are a sakuga staple, and this one is a short but impressive combination of fire and smoke.
Episode 24, 8:03-8:07 – While the wagon moves diagonally to the left and away from the viewer, the lantern that is attached to it swings sideways.
Episode 25, 8:02-8:13 – Otto’s wagon is drawn by both a two-legged and a four-legged creature.
So these are the sakuga scenes I found most impressive in each episode. Did I miss one? Tell me in the comments. Check out the Re:Zero sakuga at Sakugabooru too.
[…] This is the second blog post of a series on the occasion of ‘100 Years of Anime’. Read the first post here. […]
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